Tuesday, March 1, 2011

Tolani Scraves In New York




seems that little by little they are revealing more details about The Last Guardian , the next Team ICO project. First of all PSM3 magazine gave us some details a few days ago, which left then, but today is the Famitsu magazine in charge of revealing some of the intricacies of the game. I detail all below: Excerpted from

Vandal :
Torico, the creature that accompanies the young in this title, is being treated very carefully at the technical level, but the particle effects, motion of feathers, and so on, are calculated in real time, improving the system for animations. It also seems that Torico may face rivals, even though the child will not have this possibility, so you have to hide and go unnoticed when you are alone.

Part of the intrigue of the game is to discover precisely who is the last guardian, the boy, or toric. Artificial intelligence Toric focuses on the tone and the reactions to the environment, and much of the gameplay mechanics will be based on the relationship between the boy and the child to solve puzzles and explore the fortress. In any case, the title has less action and fight sequences in Ico.


> Apparently the game's protagonist child can not communicate initially with Torico (the creature) in the very beginning of the adventure will tend much to the creature sleep. Torico can not eat anything so if you eat something you do not like the vomit.

> The game's collision system is very similar to that seen in Shadow of the Colossus but much more advanced.

> If during the adventure you get caught by the guards that will not end. We study a toolbar add vitality to the creature.

> Famitsu claims that the game is exceeding expectations and actions are extremely detailed Torico. The language of the game where you hear about the protagonists are invented as in all his adventures.
> The character animations are incredible. The child support differently depending on how you have the site is, for example different walls will make her pose it as well.

developers have finally ensured that they are focusing on the quality of play, noting that only be released when ready, even if it means delays . However, trust throw at least in Japan before the end of the year.

Source.

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